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The Getting-Started Guide For People Who Hate Getting-Started Guides

By Nigel Guy · 2 min read

You've skipped the tutorial in every piece of software you've ever used, and it's worked out fine every time. So the last thing you want is a twelve-step onboarding flow before you're allowed to do the one thing you opened the tab to do. Most getting-started guides are written for someone who wants a tour. You want the task done.

The rule: do the task first, and only pick up the two or three habits that actually save you time, after you've already seen what you're dealing with.

The anti-tour

  1. Open a chat and do the actual thing you came to do. Not a test message, not "hello" — the real task, however messy. You'll learn more from one real attempt than from any explanation of what the sidebar does.
  2. Notice, after, whether it asked you something you had to repeat. If you found yourself re-explaining your role, your project, or your preferences, that's the one setup step worth doing: tell it once, so you stop repeating it.
  3. Notice whether your task would have been better as a Project. If the real task is going to span more than one sitting, start one — it's a folder that holds context, not a feature you need to learn.
  4. Ignore everything else until it comes up. The model picker, the connector list, the settings menu — these matter when a specific task needs them, not before.

What to skip

Skip the full feature tour entirely — you'll find the buttons you need by using the thing, and the ones you never need were never worth a tutorial slide. Skip reading documentation cover to cover before you've hit a wall that documentation would actually solve. Skip "best practices" listicles promising forty tips; two or three habits, picked up because you needed them, beat forty you'll forget by Thursday.

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